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PC Gen

River Eel

RL 6

Environment: Any river | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (River Eel): CL 3; XP 300; L Animal (Reptilian); RL 6; HP 84, SP 60, PP 24; Init +5; Spd 0, Swim 12; DeCa/p 19/15 (crit +24), Fort 20, Ref 14, Will 13; DR 4; AP 16; Atk Bite Sz -1, AP 7, Rch 0-1, +3 (d8+6 P HP + grapple); Grp AP 9, Rch 0-1, +3/+9; Spc 2x2 sq; SS LL vision x2; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 16, Con 12, Dex 14, Int 2, Wis 12, Cha 2.
Skills: Acrobatics 3, Athletics 7, Perception 5, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Juvenile (River Eel): CL 1; XP 150; L Animal (Reptilian); RL 4; HP 60, SP 44, PP 18; Init +4; Spd 0, Swim 12; DeCa/p 16/13 (crit +24), Fort 17, Ref 12, Will 10; DR 4; AP 14; Atk Bite Sz -1, AP 7, Rch 0-1, +3 (d8+5 P HP + grapple); Grp AP 9, Rch 0-1, +3/+8; Spc 2x2 sq; SS LL vision x2; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; AL Always N; Str 14, Con 12, Dex 14, Int 2, Wis 10, Cha 2.
Skills: Acrobatics 2, Athletics 5, Perception 4, Stealth 2, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+6
CON
+2
DEX
+4
INT
-8
WIS
+2
CHA
-8

Natural Attacks

Bite { Dmg=d8+2+StrMod P HP + grapple; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } SklMod { Qual=Perception; Type=racial; Value=+2; } ActMod { Qual=Swim; Type=racial; Value=+8; }

Organization:

Solitary, pair, or school (3-6)

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