RoL d20 Dragon RoL d20
PC Gen

Owlbear

RL 5

Environment: Temperate forests | Type: Animals, Monstrous

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Owlbear

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Owlbear): CL 5; XP 900; L Monstrous Animal (Mammalian); RL 5; HP 80, SP 60, PP 22; Init +3; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 16/14 (crit +25), Fort 25, Ref 12, Will 16; DR 5; AP 15; Atk Claw Sz -1, AP 7, Rch 0-2, +6 (d8+6 S HP + grapple); Multi Claw/Claw Sz -1, AP 12, Rch 0-2/0-2, +5/+5 (d8+6 S HP + grapple/d8+6 S HP + grapple); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-2/0-2/0-2, +3/+3/-1 (d8+6 S HP + grapple/d8+6 S HP + grapple/d10+3 S HP); Grp AP 9, Rch 0-2, +2/+11; Spc 2x2 sq; SS Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 20, Con 20, Dex 12, Int 2, Wis 12, Cha 10.
Skills: Acrobatics 3, Athletics 6, Perception 3, Stealth 3, Survival 3, Weapons - Natural 6, Weapons - Brawling 6, Combat Instincts 6, Fighting Style - Akimbo 6.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+10
CON
+10
DEX
+2
INT
-8
WIS
+2
CHA
+0

Natural Attacks

2 Claw { AttMod=StrMod; Dmg=d8+StrMod S HP + grapple; } Bite { Sec; Dmg=d10+StrMod/2 S HP; }

Racial Traits & Special Abilities

Sns { Qual=Scent; Value=6; } SpdType { Qual=Climb; Value=4; }

Organization:

Solitary, pair, or pack (3-8)

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