Otyugh
RL 6Environment: Underground | Type: Aberrations
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Otyugh): CL 6; XP 1200; L Aberration (Ampihibian); RL 6; HP 84, SP 60, PP 24; Init +3; Spd 4 (Swim ×4 MP); DeCa/p 17/15 (crit +28), Fort 17, Ref 13, Will 15; DR 8; AP 16; Atk Tentacle Sz -1, AP 7, Rch 0-1, +1 (d8+1 B HP + grapple); Multi Tentacle/Tentacle Sz -1, AP 12, Rch 0-1/0-1, +1/+1 (d8+1 B HP + grapple/d8+1 B HP + grapple); Multi Tentacle/Tentacle/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, -1/-1/-1 (d8+1 B HP + grapple/d8+1 B HP + grapple/d6+1 P HP + filth fever); Grp AP 9, Rch 0-1, +1/+6; Spc 2x2 sq; SS Darkvision 12, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1; SQ Combat reflexes; AL Usually N; Str 10, Con 12, Dex 10, Int 4, Wis 12, Cha 6.
Skills: Acrobatics 3, Athletics 7, Perception 3, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Skills: Acrobatics 3, Athletics 7, Perception 3, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+0
CON
+2
DEX
+0
INT
-6
WIS
+2
CHA
-4
Natural Attacks
2 Tentacle { AttMod=StrMod; Dmg=d8+StrMod B HP + grapple; } Bite { Sec; Dmg=d6+StrMod/2 P HP + filth fever; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } Sns { Qual=Scent; Value=6; } ActMod { Qual=Hide; Type=racial; Value=+4; }
Organization:
Solitary, pair, or cluster (3-4)