RoL d20 Dragon RoL d20
PC Gen

Ooze, Ochre Jelly

RL 6

Environment: Temperate marshes | Type: Plants & Fungi

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Ochre Jelly): CL 6; XP 1200; L Plant/Fungus (Ooze); RL 6; HP 94, SP 70, PP 13; Init -1; Spd 2 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 13/11 (crit +30), Fort 24, Ref 12, Will 999; DR 0; AP 16; Atk Slam Sz -1, AP 7, Rch 0-1, +3 (2d6+3 B HP + d4 acid HP + grapple); Grp AP 9, Rch 0-1, -3/+8; Spc 2x2 sq; SS Life sense 6, Blind; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Crit res +10, Fear res +1, Mental imm, Paralysis imm, Poison imm, Polymorph imm, Suffocation imm; SQ Split (immune to S/P damage; split in half), Combat reflexes; AL Always N; Str 14, Con 22, Dex 1, Int -, Wis 1, Cha 1.
Skills: Acrobatics 3, Athletics 7, Perception 3, Stealth 3, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+4
CON
+12
DEX
-10
INT
+0
WIS
-10
CHA
-10

Natural Attacks

Slam { AttMod=StrMod; Dmg=2d6+StrMod B HP + d4 acid HP + grapple; }

Racial Traits & Special Abilities

Special { Qual=Split; } ActMod { Qual=Climb; Type=racial; Value=+8; } SpdType { Qual=Climb; Value=1; }

Organization:

Solitary

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