Object, Animated
RL 2Environment: Any | Type: Constructs
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Medium (Animated Object): CL 3; XP 300; M Construct (Inorganic); RL 2; HP 30, SP 16, PP 5; Init 0; Spd 6; DeCa/p 13/12 (crit +44), Fort 999, Ref 12, Will 999; DR 4, Necro imm, Radiant imm; AP 12; Atk Slam Sz -2, AP 6, Rch 0-1, +2 (d6+3 B HP); Grp AP 8, Rch 0-1, +1/+2; Spc 1x1 sq; SS Life sense 12; SA Impr grapple; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 12, Con -, Dex 10, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 3, Weapons - Brawling 3, Weapons - Generic 1.
Skills: Weapons - Natural 3, Weapons - Brawling 3, Weapons - Generic 1.
Tiny (Animated Object): CL -1; XP 25; T Construct (Inorganic); RL 0; HP 10, SP 0, PP 1; Init +2; Spd 6; DeCa/p 14/12 (crit +44), Fort 999, Ref 12, Will 999; DR 4, Necro imm, Radiant imm; AP 10; Atk Slam Sz -4, AP 5, Rch 0-1, 0 (d3-1 B HP); Spc 1/2x1/2 sq; SS Life sense 12; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 4, Con -, Dex 14, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 1, Weapons - Brawling 1.
Skills: Weapons - Natural 1, Weapons - Brawling 1.
Small (Animated Object): CL 1; XP 150; S Construct (Inorganic); RL 1; HP 20, SP 8, PP 3; Init +1; Spd 6; DeCa/p 14/12 (crit +44), Fort 999, Ref 12, Will 999; DR 4, Necro imm, Radiant imm; AP 11; Atk Slam Sz -3, AP 5, Rch 0-1, +1 (d4+1 B HP); Grp AP 7, Rch 0-1, +3/-4; Spc 1x1 sq; SS Life sense 12; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 8, Con -, Dex 12, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 2, Weapons - Brawling 2, Weapons - Generic 1.
Skills: Weapons - Natural 2, Weapons - Brawling 2, Weapons - Generic 1.
Large (Animated Object): CL 6; XP 1200; L Construct (Inorganic); RL 4; HP 70, SP 32, PP 9; Init -1; Spd 6; DeCa/p 13/12 (crit +46), Fort 999, Ref 13, Will 999; DR 6, Necro imm, Radiant imm; AP 14; Atk Slam Sz -1, AP 7, Rch 0-1, +6 (d8+8 B HP); Grp AP 9, Rch 0-1, 0/+11; Spc 2x2 sq; SS Life sense 12; SA Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 20, Con -, Dex 8, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 2.
Skills: Weapons - Natural 5, Weapons - Brawling 5, Weapons - Generic 2.
Huge (Animated Object): CL 11; XP 2700; H Construct (Inorganic); RL 8; HP 170, SP 64, PP 17; Init -2; Spd 6; DeCa/p 16/14 (crit +49), Fort 999, Ref 16, Will 999; DR 9, Necro imm, Radiant imm; AP 18; Atk Slam Sz 0, AP 8, Rch 0-2, +10 (d10+13 B HP); Grp AP 10, Rch 0-2, -1/+20; Spc 3x3 sq; SS Life sense 12; SA Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 28, Con -, Dex 6, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 9, Weapons - Brawling 9, Weapons - Generic 4.
Skills: Weapons - Natural 9, Weapons - Brawling 9, Weapons - Generic 4.
Giant (Animated Object): CL 20; XP 5400; G Construct (Inorganic); RL 16; HP 490, SP 128, PP 33; Init -2; Spd 6; DeCa/p 24/20 (crit +53), Fort 999, Ref 24, Will 999; DR 13, Necro imm, Radiant imm; AP 26; Atk Slam Sz 1, AP 9, Rch 0-3, +14 (2d6+19 B HP); Grp AP 11, Rch 0-3, -1/+30; Spc 4x4 sq; SS Life sense 12; SA Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 36, Con -, Dex 6, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 17, Weapons - Brawling 17, Weapons - Generic 8.
Skills: Weapons - Natural 17, Weapons - Brawling 17, Weapons - Generic 8.
Colossal (Animated Object): CL 37; XP 10500; C Construct (Inorganic); RL 32; HP 1290, SP 256, PP 65; Init -2; Spd 6; DeCa/p 39/32 (crit +58), Fort 999, Ref 40, Will 999; DR 18, Necro imm, Radiant imm; AP 42; Atk Slam Sz 2, AP 10, Rch 0-4, +18 (2d8+27 B HP); Grp AP 12, Rch 0-4, -1/+42; Spc 6x6 sq or more; SS Life sense 12; SA Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 44, Con -, Dex 6, Int -, Wis 1, Cha 1.
Skills: Weapons - Natural 33, Weapons - Brawling 33, Weapons - Generic 16.
Skills: Weapons - Natural 33, Weapons - Brawling 33, Weapons - Generic 16.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+2
CON
+0
DEX
+0
INT
+0
WIS
-10
CHA
-10
Natural Attacks
Slam { AttMod=StrMod; Dmg=d6+2+StrMod B HP; }
Racial Traits & Special Abilities
Sns { Qual=LifeSense; Value=12; }
Organization:
Solitary