RoL d20 Dragon RoL d20
PC Gen

Lion

RL 4

Environment: Warm plains | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Lion): CL 4; XP 600; L Animal (Mammalian); RL 4; HP 62, SP 46, PP 20; Init +5; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 17/13 (crit +23), Fort 21, Ref 13, Will 13; DR 3; AP 14; Atk Claw Sz -1, AP 7, Rch 0-1, +6 (d6+6 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +5/+5 (d6+6 S HP/d6+6 S HP); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, +3/+3/+1 (d6+6 S HP/d6+6 S HP/d8+3 P HP + grapple); Grp AP 9, Rch 0-1, +4/+11; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr grapple dmg / Dmg: d8+4 S HP, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1, Evasion Lesser; AL Always N; Str 20, Con 14, Dex 16, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 6, Athletics 5, Perception 4, Stealth 6, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Juvenile (Lion): CL 3; XP 300; L Animal (Mammalian); RL 3; HP 50, SP 38, PP 16; Init +5; Spd 8 (Climb ×3 MP) (Swim ×4 MP); DeCa/p 16/12 (crit +23), Fort 19, Ref 12, Will 11; DR 3; AP 13; Atk Claw Sz -1, AP 7, Rch 0-1, +4 (d6+5 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +3/+3 (d6+5 S HP/d6+5 S HP); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, +1/+1/0 (d6+5 S HP/d6+5 S HP/d8+3 P HP + grapple); Grp AP 9, Rch 0-1, +3/+9; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple dmg / Dmg: d8+4 S HP, Impr grapple; SD Fear res +1, Evasion Lesser; AL Always N; Str 18, Con 14, Dex 16, Int 2, Wis 10, Cha 6.
Skills: Acrobatics 6, Athletics 4, Perception 4, Stealth 6, Survival 2, Weapons - Natural 4, Weapons - Brawling 4, Combat Instincts 4, Fighting Style - Akimbo 4.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+10
CON
+4
DEX
+6
INT
-8
WIS
+2
CHA
-4

Natural Attacks

2 Claw { AttMod=StrMod; Dmg=d6+StrMod S HP; } Bite { Sec; Dmg=d8+StrMod/2 P HP + grapple; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } Attack { Qual=ImprGrappleDmg; Dmg=d8+4 S HP; } SklMod { Qual=Acrobatics; Type=racial; Value=+4; } SklMod { Qual=Perception; Type=racial; Value=+2; } SklMod { Qual=Stealth; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=3; }

Organization:

Solitary, pair, or pride (6-10)

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