RoL d20 Dragon RoL d20
PC Gen

Kraken

RL 20

Environment: Temperate aquatic | Type: Animals, Monstrous

← Back to Bestiary
Kraken

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Kraken): CL 14; XP 3600; G Monstrous Animal (Invertebrate); RL 20; HP 508, SP 188, PP 60; Init +7; Spd 0, Swim 5; DeCa/p 30/26 (crit +34), Fort 51, Ref 35, Will 40; DR 14; AP 30; Atk Tentacle Sz 1, AP 9, Rch 0-3, +14 (2d10+17 S HP + grapple); Multi Tentacle/Tentacle Sz 1, AP 16, Rch 0-3/0-3, +14/+14 (2d10+17 S HP + grapple/2d10+17 S HP + grapple); Multi Tentacle/Tentacle/Tentacle Sz 1, AP 23, Rch 0-3/0-3/0-3, +12/+12/+12 (2d10+17 S HP + grapple/2d10+17 S HP + grapple/d8+11 B HP + grapple); Multi Tentacle/Tentacle/Tentacle/Tentacle Sz 1, AP 30, Rch 0-3/0-3/0-3/0-3, +10/+10/+10/+10 (2d10+17 S HP + grapple/2d10+17 S HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple); Multi Tentacle/Tentacle/Tentacle/Tentacle/Tentacle Sz 1, AP 36, Rch 0-3/0-3/0-3/0-3/0-3, +8/+8/+8/+8/+8 (2d10+17 S HP + grapple/2d10+17 S HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple); Multi Tentacle/Tentacle/Tentacle/Tentacle/Tentacle/Tentacle Sz 1, AP 42, Rch 0-3/0-3/0-3/0-3/0-3/0-3, +6/+6/+6/+6/+6/+6 (2d10+17 S HP + grapple/2d10+17 S HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple); Multi Tentacle/Tentacle/Tentacle/Tentacle/Tentacle/Tentacle/Tentacle Sz 1, AP 47, Rch 0-3/0-3/0-3/0-3/0-3/0-3/0-3, +4/+4/+4/+4/+4/+4/+4 (2d10+17 S HP + grapple/2d10+17 S HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple/d8+11 B HP + grapple); Grp AP 11, Rch 0-3, +2/+30; Spc 4x4 sq; SS Blindsense Minor, Darkvision 12, Blind-fight; SA Monkey grip Lesser, Fast reflexes Greater, +4 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +4; SQ Combat reflexes; AL Usually NE; Str 34, Con 28, Dex 10, Int 20, Wis 20, Cha 20.
Skills: Athletics 10, Perception 21, Weapons - Natural 21, Weapons - Brawling 21, Combat Instincts 21, Fighting Style - Akimbo 10, Arcane - Hydromancy 10.

Base Species Characteristics

Size Class 3

Racial Ability Adjustments

STR
+24
CON
+18
DEX
+0
INT
+10
WIS
+10
CHA
+10

Natural Attacks

2 Tentacle { AttMod=StrMod; Dmg=2d10+StrMod S HP + grapple; } 6 Tentacle { Sec; AttMod=StrMod; Dmg=d8+StrMod/2 B HP + grapple; } Bite { Sec; Dmg=5d6+StrMod/2 S HP; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; } ActMod { Qual=Swim; Type=racial; Value=+8; } ActAcc { Qual=Ink Cloud; }

Organization:

Solitary

🎲