RoL d20 Dragon RoL d20
PC Gen

Human

RL 0 Playable Race

Environment: Any | Type: Humanoids

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Human

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult Commoner (Human Com2): CL 2; XP 225; M Humanoid (Human); RL 0; HP 24, SP 28, PP 17; Init 0; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 12/12 (crit +20), Fort 14, Ref 11, Will 12; DR 0; AP 12; Atk Arm Sz -3, AP 5, Rch 0-1, +1 (d3+1 B SP); Spc 1x1 sq; AL Any; Str 13, Con 12, Dex 11, Int 8, Wis 9, Cha 10.
Skills: Animal Empathy 1, Athletics 1, Crafting 3, Profession 3, Survival 1, Weapons - Natural 1, Weapons - Brawling 1, Weapons - Generic 1.
Guard (Human War2): CL 2; XP 225; M Humanoid (Human); RL 0; HP 28, SP 28, PP 13; Init +1; Spd 4 (Climb ×4 MP); DeCa/p 18/12 (crit +24), Fort 14, Ref 11, Will 12; DR 4; AP 12; Atk Longsword Sz -1, AP 7, Rch 0-1, +3 (d10+2 S); Spc 1x1 sq; SD 0 DeC / T: mount; AL Any; Str 13, Con 12, Dex 11, Int 8, Wis 9, Cha 10.
Skills: Crafting 1, Perception 1, Profession 1, Riding 1, Weapons - Generic 2, Weapons - Heavy Blades 1, Weapons - Light Blades 2, Weapons - Pole Arms 1, Weapons - Shields 1, Weapons - Crossbows 2, Armor - Light 2, Armor - Medium 2, Combat Instincts 1.
Possessions: Longsword, Shield, Chain shirt; EC 7, EP -5.
Purple Dragon Soldier (Human Ftr3): CL 3; XP 300; M Humanoid (Human); RL 0; HP 42, SP 36, PP 15; Init +1; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 13/13 (crit +20), Fort 15, Ref 12, Will 13; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +1 (d3+2 B SP); Spc 1x1 sq; SA Fast reflexes Lesser; SD 0 DeC / T: mount, Fear res 0 / T: Allies within 12 sq, Charm res 0 / T: Allies within 12 sq; SQ 0 skill init / T: Allies within 12 sq; AL Any; Str 13, Con 12, Dex 11, Int 8, Wis 9, Cha 10.
Skills: Athletics 3, Crafting 2, Perception 1, Profession 1, Riding 1, Weapons - Generic 3, Weapons - Heavy Blades 3, Weapons - Light Blades 3, Weapons - Shields 3, Weapons - Bows 1, Weapons - Crossbows 3, Armor - Medium 3, Armor - Heavy 3, Combat Instincts 3, Damage Reduction 3, Danger Sense 1, Warfare 1, Fighting Style - Power Attack 1, Fighting Style - Precision 1.
Purple Dragon Archer (Human Ftr3): CL 3; XP 300; M Humanoid (Human); RL 0; HP 42, SP 36, PP 15; Init +2; Spd 6 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 14/13 (crit +20), Fort 14, Ref 13, Will 13; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +1 (d3 B SP); Spc 1x1 sq; SD 0 DeC / T: mount, Fear res 0 / T: Allies within 12 sq, Charm res 0 / T: Allies within 12 sq; SQ 0 skill init / T: Allies within 12 sq; AL Any; Str 11, Con 12, Dex 13, Int 8, Wis 9, Cha 10.
Skills: Athletics 3, Crafting 2, Perception 1, Profession 1, Riding 1, Weapons - Heavy Blades 1, Weapons - Light Blades 3, Weapons - Shields 1, Weapons - Bows 3, Weapons - Crossbows 3, Weapons - Firearms 1, Armor - Light 3, Armor - Medium 3, Combat Instincts 1, Damage Reduction 1, Danger Sense 1, Fighting Style - Mobility 1, Warfare 1.
War Wizard (Human Wiz4): CL 4; XP 600; M Humanoid (Human); RL 0; HP 26, SP 34, PP 51; Init +2; Spd 6 (Climb ×4 MP); DeCa/p 15/14 (crit +20), Fort 13, Ref 16, Will 14; DR 0; AP 14; Atk Arm Sz -3, AP 5, Rch 0-1, +2 (d3-1 B SP); Rays +2; AreaAtt +2; BodyAtt +1; MindAtt +1; Spc 1x1 sq; SQ Circle magic Lesser; AL Any; Str 8, Con 10, Dex 12, Int 13, Wis 11, Cha 9.
Skills: Crafting 1, Knowledge 2, Profession 1, Weapons - Generic 2, Weapons - Area Attacks 4, Weapons - Body & Mind Attacks 4, Weapons - Ray Attacks 4, Combat Instincts 2, Arcane - Abjuration 4, Arcane - Aeromancy 4, Arcane - Conjuration 2, Arcane - Divination 4, Arcane - Hydromancy 4, Arcane - Illumination 4, Arcane - Illusion 4, Arcane - Kinetomancy 4, Arcane - Lithomancy 4, Arcane - Ouranomancy 4, Arcane - Pyromancy 4, Arcane - Transmutation 4, Wizard Affinity - Generalist 4, Enchant Item 2, Spellcraft 2.
Lgt3 (Human Clr3): CL 3; XP 300; M Humanoid (Human); RL 0; HP 38, SP 26, PP 41; Init +1; Spd 6 (Climb ×4 MP); DeCa/p 13/13 (crit +20), Fort 17, Ref 13, Will 17; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +1 (d3+3 B SP); AreaAtt +1; Spc 1x1 sq; SA Impr disarm / Req: Weapon==WpFll; SD 0 DeC / T: mount; SQ Aura 3, Circle magic Minor; AL Any; Str 14, Con 14, Dex 10, Int 10, Wis 17, Cha 13.
Skills: Crafting 1, Healing 1, Perception 1, Profession 1, Riding 1, Weapons - Generic 3, Weapons - Flails 3, Weapons - Shields 3, Weapons - Crossbows 3, Weapons - Area Attacks 3, Armor - Heavy 3, Combat Instincts 1, Divine - Blessing 3, Divine - Death 3, Divine - Elements 1, Divine - Insight 1, Divine - Life 3, Divine - Protection 3, Divine - Retribution 3, Cleric Affinity - Chaos Domain 3, Cleric Affinity - Destruction Domain 3, Divine Smiting 1, Enchant Item 1, Spellcraft 1, Fighting Style - Power Attack 1.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+0
CON
+0
DEX
+0
INT
+0
WIS
+0
CHA
+0

Natural Attacks

2 Arm { } 2 Leg { } Head { }

Racial Traits & Special Abilities

Gen { Qual=Improvement; Value=+10; } Gen { Qual=SkillPts; Value=+1; } SpdType { Qual=Climb; Value=4; }

Organization:

Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)

Physical Appearance:

From black to very pale skin.\nBlack to blond hair; any style; men can grow facial hair.\nBlue, green, or brown eyes.\nHints of unusual ancestry are quite common.

Personality & Behavior:

Adaptable, flexible, diverse, opportunistic, and ambitious.

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