RoL d20 Dragon RoL d20
PC Gen

Griffon

RL 7

Environment: Temperate hills | Type: Animals, Monstrous

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Griffon

πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Griffon): CL 6; XP 1200; L Monstrous Animal (Mammalian); RL 7; HP 100, SP 72, PP 26; Init +5; Spd 7 (Swim ×4 MP), Fly 17; DeCa/p 20/16 (crit +26), Fort 24, Ref 16, Will 17; DR 6; AP 17; Atk Bite Sz -1, AP 7, Rch 0-1, +3 (2d8+6 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +5/+5 (d6+4 S HP/d6+4 S HP); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, +3/+3/+1 (d6+4 S HP/d6+4 S HP/2d8+6 S HP); Grp AP 9, Rch 0-1, +3/+10; Spc 2x2 sq; SS LL vision x2, Darkvision 12, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr grapple dmg / Dmg: d8+2 S HP, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1, Evasion Lesser; SQ Combat reflexes; AL Always N; Str 18, Con 16, Dex 14, Int 4, Wis 12, Cha 8.
Skills: Acrobatics 4, Athletics 8, Perception 4, Stealth 4, Survival 4, Weapons - Natural 8, Weapons - Brawling 8, Combat Instincts 8, Fighting Style - Akimbo 8.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+8
CON
+6
DEX
+4
INT
-6
WIS
+2
CHA
-2

Natural Attacks

2 Claw { Sec; AttMod=StrMod; Dmg=d6+StrMod/2 S HP; } Bite { Dmg=2d8+StrMod S HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Darkvision; Value=12; } Sns { Qual=Scent; Value=6; } Attack { Qual=ImprGrappleDmg; Dmg=d8+2 S HP; } ActMod { Qual=Jump; Type=racial; Value=+4; } ActMod { Qual=Spot; Type=racial; Value=+4; }

Organization:

Solitary, pair, or pride (6-10)

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