Golem, Chain
RL 7Environment: Any | Type: Constructs
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Average (Chain Golem): CL 7; XP 1500; M Construct (Inorganic); RL 7; HP 80, SP 56, PP 24; Init +3; Spd 6; DeCa/p 22/17 (crit +48), Fort 999, Ref 20, Will 999; DR 8, Necro imm, Radiant imm; AP 17; Atk Claw Sz -2, AP 6, Rch 0-1, +5 (d8+6 B HP); Grp AP 8, Rch 0-1, +5/+6; Spc 1x1 sq; SS Darkvision 12; SA Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Ability dmg imm, Crit res +20, Disease imm, Mental imm, Paralysis imm, Poison imm, Suffocation imm; AL Always N; Str 18, Con -, Dex 16, Int -, Wis 10, Cha 1.
Skills: Weapons - Natural 8, Weapons - Brawling 8, Weapons - Generic 4.
Skills: Weapons - Natural 8, Weapons - Brawling 8, Weapons - Generic 4.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+8
CON
+0
DEX
+6
INT
+0
WIS
+0
CHA
-10
Natural Attacks
2 Claw { Dmg=d8+StrMod B HP; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; }
Organization:
Solitary