Gibbering Mouther
RL 4Environment: Underground | Type: Aberrations
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Average (Gibbering Mouther): CL 6; XP 1200; M Aberration (Invertebrate); RL 4; HP 54, SP 54, PP 20; Init +3; Spd 2 (Climb ×2 MP), Swim 4; DeCa/p 16/14 (crit +48), Fort 20, Ref 12, Will 16; DR 8; AP 14; Atk Bite Sz -2, AP 6, Rch 0-1, +3 (d2+1 P HP + grapple); Atk Spittle Sz -3, AP 5, +3 (d6+1 acid HP + (+8 vs Fort - blindness)); Multi Bite/Bite Sz -2, AP 10, Rch 0-1/0-1, +2/+2 (d2+1 P HP + grapple/d2+1 P HP + grapple); Multi Bite/Bite/Bite Sz -2, AP 14, Rch 0-1/0-1/0-1, 0/0/0 (d2+1 P HP + grapple/d2+1 P HP + grapple/d2+1 P HP + grapple); Grp AP 8, Rch 0-1, +3/+2; Spc 1x1 sq; SS Darkvision 12, All-around vision; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr swallow (+4 size), Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Crit res +20, Fear res +1, +5 DR / Req: Non-blunt; AL Usually N; Str 10, Con 22, Dex 12, Int 4, Wis 12, Cha 12.
Skills: Acrobatics 2, Athletics 5, Perception 2, Stealth 2, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Skills: Acrobatics 2, Athletics 5, Perception 2, Stealth 2, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+0
CON
+12
DEX
+2
INT
-6
WIS
+2
CHA
+2
Natural Attacks
6 Bite { Dmg=d2+StrMod/2 P HP + grapple; } Spittle { Dmg=d6 acid HP + (+8 vs Fort - blindness); }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } Sns { Qual=AllAroundVision; } Defense { Qual=CritRes; Type=racial; Value=+20; } DefMod { Qual=DR; Value=+5; Req=Non-blunt; } ActAcc { Qual=Sound Attack; Target=12 sq spread; Dmg=+3 vs Will - Confusion d2 r; } ActAcc { Qual=Ground Manipulation; } SpdType { Qual=Climb; Value=2; } Attack { Qual=ImprSwallow; Value=+4; }
Organization:
Solitary