Elf, Wood
RL 0 Playable RaceEnvironment: Temperate forests | Type: Humanoids
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult Commoner (Wood Elf Com3): CL 3; XP 300; M Humanoid (Elf); RL 0; HP 28, SP 34, PP 21; Init +2; Spd 7 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 14/13 (crit +20), Fort 15, Ref 13, Will 14; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +2 (d3+2 B SP); Spc 1x1 sq; SS LL vision x2; SA Monkey grip Lesser; SD Sleep imm; AL Often CG; Str 15, Con 10, Dex 13, Int 8, Wis 9, Cha 8.
Skills: Animal Empathy 2, Athletics 2, Crafting 3, Perception 3, Profession 3, Stealth 1, Survival 2, Weapons - Natural 1, Weapons - Brawling 1, Weapons - Generic 2, Weapons - Heavy Blades 1, Weapons - Bows 1, Armor - Light 1, Combat Instincts 1, Enemy Specialization 1, Fighting Style - Akimbo 1.
Skills: Animal Empathy 2, Athletics 2, Crafting 3, Perception 3, Profession 3, Stealth 1, Survival 2, Weapons - Natural 1, Weapons - Brawling 1, Weapons - Generic 2, Weapons - Heavy Blades 1, Weapons - Bows 1, Armor - Light 1, Combat Instincts 1, Enemy Specialization 1, Fighting Style - Akimbo 1.
Guard (Wood Elf War3): CL 3; XP 300; M Humanoid (Elf); RL 0; HP 34, SP 34, PP 15; Init +2; Spd 7 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 14/13 (crit +20), Fort 15, Ref 13, Will 14; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +2 (d3+3 B SP); Spc 1x1 sq; SS LL vision x2; SA Monkey grip Lesser; SD Sleep imm, 0 DeC / T: mount; AL Often CG; Str 15, Con 10, Dex 13, Int 8, Wis 9, Cha 8.
Skills: Animal Empathy 1, Athletics 1, Perception 4, Riding 2, Stealth 1, Survival 1, Weapons - Generic 4, Weapons - Heavy Blades 2, Weapons - Light Blades 3, Weapons - Pole Arms 1, Weapons - Shields 1, Weapons - Bows 1, Weapons - Crossbows 3, Armor - Light 4, Armor - Medium 3, Combat Instincts 2, Enemy Specialization 1, Fighting Style - Akimbo 1.
Skills: Animal Empathy 1, Athletics 1, Perception 4, Riding 2, Stealth 1, Survival 1, Weapons - Generic 4, Weapons - Heavy Blades 2, Weapons - Light Blades 3, Weapons - Pole Arms 1, Weapons - Shields 1, Weapons - Bows 1, Weapons - Crossbows 3, Armor - Light 4, Armor - Medium 3, Combat Instincts 2, Enemy Specialization 1, Fighting Style - Akimbo 1.
Archer (Wood Elf Ftr3): CL 3; XP 300; M Humanoid (Elf); RL 0; HP 40, SP 34, PP 15; Init +3; Spd 7 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 15/13 (crit +20), Fort 14, Ref 14, Will 14; DR 0; AP 13; Atk Arm Sz -3, AP 5, Rch 0-1, +3 (d3+1 B SP); Spc 1x1 sq; SS LL vision x2; SA Monkey grip Lesser; SD Sleep imm, 0 DeC / T: mount, Fear res 0 / T: Allies within 12 sq, Charm res 0 / T: Allies within 12 sq; SM Mobility +1; SQ 0 skill init / T: Allies within 12 sq; AL Often CG; Str 13, Con 10, Dex 15, Int 8, Wis 9, Cha 8.
Skills: Animal Empathy 1, Athletics 4, Crafting 1, Perception 4, Riding 2, Stealth 1, Survival 1, Weapons - Generic 1, Weapons - Heavy Blades 2, Weapons - Light Blades 3, Weapons - Shields 1, Weapons - Bows 4, Weapons - Crossbows 3, Weapons - Firearms 1, Armor - Light 4, Armor - Medium 3, Combat Instincts 2, Damage Reduction 1, Danger Sense 1, Enemy Specialization 1, Fighting Style - Akimbo 1, Fighting Style - Mobility 2, Warfare 1.
Skills: Animal Empathy 1, Athletics 4, Crafting 1, Perception 4, Riding 2, Stealth 1, Survival 1, Weapons - Generic 1, Weapons - Heavy Blades 2, Weapons - Light Blades 3, Weapons - Shields 1, Weapons - Bows 4, Weapons - Crossbows 3, Weapons - Firearms 1, Armor - Light 4, Armor - Medium 3, Combat Instincts 2, Damage Reduction 1, Danger Sense 1, Enemy Specialization 1, Fighting Style - Akimbo 1, Fighting Style - Mobility 2, Warfare 1.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+2
CON
-2
DEX
+2
INT
+0
WIS
+0
CHA
-2
Natural Attacks
2 Arm { } 2 Leg { } Head { }
Racial Traits & Special Abilities
Special { Qual=Trance; Value=4; } Sns { Qual=LowLightVision; Value=2; } DefMod { Qual=Will; Type=racial; Value=+2; } Defense { Qual=SleepRes; Value=+999; } SklMod { Qual=Perception; Type=racial; Value=+2; } SpdType { Qual=Climb; Value=4; }
Organization:
Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)
Physical Appearance:
Coppery skin.\nBrown or black hair; any style; no facial or body hair.\nBrown, green, or hazel eyes.\nFine features and pointed ears.
Personality & Behavior:
Positive, curious, reclusive, impulsive, frivolous.