Eagle
RL 0Environment: Temperate mountains | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Eagle): CL 0; XP 75; S Animal (Avian); RL 0; HP 12, SP 12, PP 14; Init +3; Spd 2 (Swim ×4 MP), Fly 16; DeCa/p 13/11 (crit +21), Fort 11, Ref 8, Will 10; DR 1; AP 10; Atk Claw Sz -3, AP 5, Rch 0-1, +4 (d4 P HP); Spc 1x1 sq; SS LL vision x2; SA Monkey grip Lesser; AL Always N; Str 10, Con 12, Dex 14, Int 2, Wis 14, Cha 6.
Skills: Athletics 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Skills: Athletics 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Juvenile (Eagle): CL 0; XP 75; S Animal (Avian); RL 0; HP 12, SP 12, PP 12; Init +3; Spd 2 (Swim ×4 MP), Fly 16; DeCa/p 13/11 (crit +21), Fort 10, Ref 8, Will 9; DR 1; AP 10; Atk Claw Sz -3, AP 5, Rch 0-1, +4 (d4-1 P HP); Spc 1x1 sq; SS LL vision x2; SA Monkey grip Lesser; AL Always N; Str 8, Con 12, Dex 14, Int 2, Wis 12, Cha 6.
Skills: Athletics 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Skills: Athletics 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Base Species Characteristics
Size Class -1Racial Ability Adjustments
STR
+0
CON
+2
DEX
+4
INT
-8
WIS
+4
CHA
-4
Natural Attacks
2 Claw { Dmg=d4+StrMod P HP; } Bite { Sec; Dmg=d4+StrMod/2 P HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } ActMod { Qual=Spot; Type=racial; Value=+8; }
Organization:
Solitary or pair