Dire Wolf
RL 6Environment: Temperate forests | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Dire Wolf): CL 5; XP 900; L Animal (Mammalian); RL 6; HP 88, SP 64, PP 24; Init +5; Spd 10 (Swim ×4 MP); DeCa/p 19/15 (crit +23), Fort 26, Ref 14, Will 17; DR 3; AP 16; Atk Bite Sz -1, AP 7, Rch 0-1, +8 (d10+8 S HP); Grp AP 9, Rch 0-1, +3/+13; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: WeapNatural, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 24, Con 16, Dex 14, Int 2, Wis 12, Cha 10.
Skills: Acrobatics 3, Athletics 7, Perception 5, Stealth 5, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Skills: Acrobatics 3, Athletics 7, Perception 5, Stealth 5, Survival 3, Weapons - Natural 7, Weapons - Brawling 7, Combat Instincts 7, Fighting Style - Akimbo 7.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+14
CON
+6
DEX
+4
INT
-8
WIS
+2
CHA
+0
Natural Attacks
Bite { AttMod=StrMod; Dmg=d10+StrMod S HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } Attack { Qual=ImprTrip; Req=WeapNatural; } SklMod { Qual=Perception; Type=racial; Value=+2; } SklMod { Qual=Stealth; Type=racial; Value=+2; }
Organization:
Solitary or pack (5-8)
Physical Appearance:
Immense gray wolf with fiery eyes and thick fur.
Personality & Behavior:
Tougher and meaner than a normal wolf.