RoL d20 Dragon RoL d20
PC Gen

Dire Bat

RL 4

Environment: Temperate deserts | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Dire Bat): CL 4; XP 600; L Animal (Mammalian); RL 4; HP 64, SP 48, PP 22; Init +8; Spd 4 (Swim ×4 MP), Fly 8; DeCa/p 20/13 (crit +25), Fort 20, Ref 16, Will 14; DR 5; AP 14; Atk Bite Sz -1, AP 7, Rch 0-2, +7 (d10+4 P HP); Grp AP 9, Rch 0-2, +7/+9; Spc 2x2 sq; SS Blindsense Lesser; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; AL Always N; Str 16, Con 16, Dex 22, Int 2, Wis 14, Cha 6.
Skills: Acrobatics 2, Athletics 5, Perception 6, Stealth 4, Survival 2, Weapons - Natural 5, Weapons - Brawling 5, Combat Instincts 5, Fighting Style - Akimbo 5.
Child (Dire Bat): CL 2; XP 225; M Animal (Mammalian); RL 2; HP 30, SP 30, PP 14; Init +8; Spd 4 (Swim ×4 MP), Fly 8; DeCa/p 20/12 (crit +25), Fort 15, Ref 15, Will 10; DR 5; AP 12; Atk Bite Sz -2, AP 6, Rch 0-1, +8 (d8+1 P HP); Grp AP 8, Rch 0-1, +8/+2; Spc 1x1 sq; SS Blindsense Lesser; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; AL Always N; Str 12, Con 14, Dex 24, Int 2, Wis 10, Cha 6.
Skills: Acrobatics 1, Athletics 3, Perception 5, Stealth 3, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+6
CON
+6
DEX
+12
INT
-8
WIS
+4
CHA
-4

Natural Attacks

Bite { Dmg=d10+StrMod P HP; }

Racial Traits & Special Abilities

Sns { Qual=Blindsense; Value=lesser; } SklMod { Qual=Perception; Type=racial; Value=+4; } SklMod { Qual=Stealth; Type=racial; Value=+2; }

Organization:

Solitary or colony (5-8)

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