Dire Ape
RL 5Environment: Warm forests | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Dire Ape): CL 5; XP 900; L Animal (Mammalian); RL 5; HP 74, SP 54, PP 22; Init +4; Spd 6 (Climb ×2 MP) (Swim ×4 MP); DeCa/p 17/14 (crit +24), Fort 23, Ref 13, Will 14; DR 4; AP 15; Atk Arm Sz -2, AP 6, Rch 0-2, +7 (d8+7 B HP); Multi Arm/Arm Sz -2, AP 10, Rch 0-2/0-2, +6/+6 (d8+7 B HP/d8+7 B HP); Multi Arm/Arm/Bite Sz -1, AP 15, Rch 0-2/0-2/0-2, +4/+4/0 (d8+7 B HP/d8+7 B HP/d10+4 S HP); Grp AP 9, Rch 0-2, +3/+12; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 22, Con 14, Dex 14, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 3, Athletics 6, Perception 3, Stealth 3, Survival 3, Weapons - Natural 6, Weapons - Brawling 6, Combat Instincts 6, Fighting Style - Akimbo 6.
Skills: Acrobatics 3, Athletics 6, Perception 3, Stealth 3, Survival 3, Weapons - Natural 6, Weapons - Brawling 6, Combat Instincts 6, Fighting Style - Akimbo 6.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+12
CON
+4
DEX
+4
INT
-8
WIS
+2
CHA
-4
Natural Attacks
2 Arm { AttMod=StrMod; Dmg=d8+StrMod B HP; } Bite { Sec; Dmg=d10+StrMod/2 S HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } ActMod { Qual=Climb; Type=racial; Value=+8; } SpdType { Qual=Climb; Value=2; }
Organization:
Solitary or company (5-8)
Physical Appearance:
Large and muscular ape. It is barrel-chested, with thick, black fur, long arms, and a broad muzzle.
Personality & Behavior:
Tougher and meaner than a normal ape.