Dinosaur, Tyrannosaurus
RL 18Environment: Warm plains | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Tyrannosaurus): CL 12; XP 3000; H Animal (Reptilian); RL 18; HP 308, SP 164, PP 50; Init +8; Spd 10 (Swim ×4 MP); DeCa/p 31/26 (crit +25), Fort 42, Ref 25, Will 30; DR 5; AP 28; Atk Bite Sz 0, AP 8, Rch 0-3, +12 (4d6+15 S HP + grapple); Grp AP 10, Rch 0-3, +4/+22; Spc 3x3 sq; SS Blindsense Minor, LL vision x2, Scent 6, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr swallow (+2 size), Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +4, Evasion Lesser; SM Stealthy Minor; SQ Combat reflexes; AL Always N; Str 28, Con 20, Dex 12, Int 2, Wis 14, Cha 10.
Skills: Acrobatics 9, Athletics 19, Perception 11, Stealth 9, Survival 9, Weapons - Natural 19, Weapons - Brawling 19, Combat Instincts 19, Fighting Style - Akimbo 19.
Skills: Acrobatics 9, Athletics 19, Perception 11, Stealth 9, Survival 9, Weapons - Natural 19, Weapons - Brawling 19, Combat Instincts 19, Fighting Style - Akimbo 19.
Base Species Characteristics
Size Class 2Racial Ability Adjustments
STR
+18
CON
+10
DEX
+2
INT
-8
WIS
+4
CHA
+0
Natural Attacks
Bite { AttMod=StrMod; Dmg=4d6+2+StrMod S HP + grapple; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } SklMod { Qual=Perception; Type=racial; Value=+2; } Attack { Qual=ImprSwallow; Value=+2; }
Organization:
Solitary or pair