RoL d20 Dragon RoL d20
PC Gen

Dinosaur, Triceratops

RL 16

Environment: Temperate plains | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Triceratops): CL 12; XP 3000; H Animal (Reptilian); RL 16; HP 280, SP 152, PP 44; Init +5; Spd 8 (Swim ×4 MP); DeCa/p 27/23 (crit +31), Fort 43, Ref 21, Will 25; DR 11; AP 26; Atk Gore Sz 0, AP 8, Rch 0-2, +13 (2d10+16 P HP); Grp AP 10, Rch 0-2, +2/+23; Spc 3x3 sq; SS LL vision x2, Scent 6, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr charge dmg / Dmg: x2, Stampede / Dmg: +18 vs Ref - 2d12+15 B HP, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +3, Evasion Lesser; SM Stealthy Minor; SQ Combat reflexes; AL Always N; Str 30, Con 24, Dex 8, Int 1, Wis 12, Cha 6.
Skills: Acrobatics 8, Athletics 17, Perception 8, Stealth 8, Survival 8, Weapons - Natural 17, Weapons - Brawling 17, Combat Instincts 17, Fighting Style - Akimbo 17.

Base Species Characteristics

Size Class 2

Racial Ability Adjustments

STR
+20
CON
+14
DEX
-2
INT
-10
WIS
+2
CHA
-4

Natural Attacks

Gore { AttMod=StrMod; Dmg=2d10+2+StrMod P HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } Attack { Qual=ImprChargeDmg; Dmg=x2; } Attack { Qual=Stampede; Dmg=+18 vs Ref - 2d12+15 B HP; }

Organization:

Solitary, pair, or herd (5-8)

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