RoL d20 Dragon RoL d20
PC Gen

Dinosaur, Megaraptor

RL 8

Environment: Warm forests | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Megaraptor): CL 8; XP 1800; L Animal (Reptilian); RL 8; HP 116, SP 84, PP 30; Init +5; Spd 13 (Swim ×4 MP); DeCa/p 21/17 (crit +26), Fort 28, Ref 16, Will 20; DR 6; AP 18; Atk Claw Sz -1, AP 7, Rch 0-2, +4 (2d8+7 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-2/0-2, +4/+4 (2d8+7 S HP/d6+4 S HP); Multi Claw/Claw/Claw Sz -1, AP 17, Rch 0-2/0-2/0-2, +2/+2/+2 (2d8+7 S HP/d6+4 S HP/d6+4 S HP); Multi Claw/Claw/Claw/Bite Sz -1, AP 22, Rch 0-2/0-2/0-2/0-2, 0/0/0/0 (2d8+7 S HP/d6+4 S HP/d6+4 S HP/d10+4 P HP); Grp AP 9, Rch 0-2, +4/+12; Spc 2x2 sq; SS Blindsense Minor, LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Fear res +2, Evasion Lesser; SQ Combat reflexes; AL Always N; Str 20, Con 20, Dex 14, Int 2, Wis 14, Cha 10.
Skills: Acrobatics 4, Athletics 9, Perception 12, Stealth 4, Survival 12, Weapons - Natural 9, Weapons - Brawling 9, Combat Instincts 9, Fighting Style - Akimbo 9.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+10
CON
+10
DEX
+4
INT
-8
WIS
+4
CHA
+0

Natural Attacks

Claw { Dmg=2d8+StrMod S HP; } 2 Claw { Sec; Dmg=d6+StrMod/2 S HP; } Bite { Sec; Dmg=d10+StrMod/2 P HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } SklMod { Qual=Perception; Type=racial; Value=+8; } SklMod { Qual=Survival; Type=racial; Value=+8; } ActMod { Qual=Jump; Type=racial; Value=+8; } ActMod { Qual=Hide; Type=racial; Value=+8; }

Organization:

Solitary, pair, or pack (3-6)

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