Darkmantle
RL 1Environment: Underground | Type: Animals, Monstrous
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Darkmantle): CL 2; XP 225; S Monstrous Animal (Invertebrate); RL 1; HP 20, SP 20, PP 12; Init +1; Spd 4 (Climb ×1 MP) (Swim ×4 MP), Fly 6; DeCa/p 13/12 (crit +26), Fort 15, Ref 7, Will 11; DR 6; AP 11; Atk Slam Sz -3, AP 5, Rch 0-1, +5 (d6+3 B HP + grapple); Grp AP 7, Rch 0-1, +2/0; Spc 1x1 sq; SS Blindsense Greater; SA Monkey grip Lesser; AL Always N; Str 16, Con 12, Dex 10, Int 2, Wis 10, Cha 10.
Skills: Acrobatics 1, Athletics 2, Perception 5, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 5, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Base Species Characteristics
Size Class -1Racial Ability Adjustments
STR
+6
CON
+2
DEX
+0
INT
-8
WIS
+0
CHA
+0
Natural Attacks
Slam { AttMod=StrMod; Dmg=d6+StrMod B HP + grapple; }
Racial Traits & Special Abilities
Sns { Qual=Blindsense; Value=greater; } SklMod { Qual=Perception; Type=racial; Value=+4; } ActMod { Qual=Hide; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=1; } ActAcc { Qual=Ink Cloud; }
Organization:
Solitary, pair, clutch (3-9), or swarm (6-15)