Centipede, Monstrous
RL 1Environment: Underground | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Monstrous Centipede): CL 1; XP 150; M Animal (Insectoid); RL 1; HP 18, SP 18, PP 12; Init +3; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 14/11 (crit +22), Fort 10, Ref 13, Will 999; DR 2; AP 11; Atk Bite Sz -2, AP 6, Rch 0-1, +3 (d6-1 P HP + centipede poison); Grp AP 8, Rch 0-1, +3/0; Spc 1x1 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 8, Con 10, Dex 14, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Tiny (Monstrous Centipede): CL -1; XP 25; T Animal (Insectoid); RL 1; HP 16, SP 16, PP 12; Init +5; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 18/13 (crit +22), Fort 6, Ref 15, Will 999; DR 2; AP 11; Atk Bite Sz -4, AP 5, Rch 0-1, +7 (d3-4 P HP + centipede poison); Grp AP 6, Rch 0-1, +7/-11; Spc 1/2x1/2 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 1, Con 8, Dex 18, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Small (Monstrous Centipede): CL 0; XP 75; S Animal (Insectoid); RL 1; HP 16, SP 16, PP 12; Init +4; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 16/12 (crit +22), Fort 7, Ref 14, Will 999; DR 2; AP 11; Atk Bite Sz -3, AP 5, Rch 0-1, +5 (d4-3 P HP + centipede poison); Grp AP 7, Rch 0-1, +5/-6; Spc 1x1 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 4, Con 8, Dex 16, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Large (Monstrous Centipede): CL 2; XP 225; L Animal (Insectoid); RL 1; HP 26, SP 22, PP 12; Init +2; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 12/10 (crit +24), Fort 16, Ref 12, Will 999; DR 4; AP 11; Atk Bite Sz -1, AP 7, Rch 0-1, +1 (d8+3 P HP + centipede poison); Grp AP 9, Rch 0-1, +1/+8; Spc 2x2 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 16, Con 14, Dex 12, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Huge (Monstrous Centipede): CL 3; XP 300; H Animal (Insectoid); RL 1; HP 34, SP 26, PP 12; Init +1; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 10/9 (crit +27), Fort 22, Ref 11, Will 999; DR 7; AP 11; Atk Bite Sz 0, AP 8, Rch 0-2, -1 (d10+7 P HP + centipede poison); Grp AP 10, Rch 0-2, -1/+16; Spc 3x3 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 24, Con 18, Dex 10, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Giant (Monstrous Centipede): CL 4; XP 600; G Animal (Insectoid); RL 1; HP 46, SP 30, PP 12; Init +1; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 8/7 (crit +31), Fort 28, Ref 11, Will 999; DR 11; AP 11; Atk Bite Sz 1, AP 9, Rch 0-3, -3 (2d6+11 P HP + centipede poison); Grp AP 11, Rch 0-3, -3/+24; Spc 4x4 sq; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 32, Con 22, Dex 10, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Colossal (Monstrous Centipede): CL 5; XP 900; C Animal (Insectoid); RL 1; HP 58, SP 34, PP 12; Init +1; Spd 8 (Climb ×1 MP) (Swim ×4 MP); DeCa/p 4/3 (crit +36), Fort 34, Ref 11, Will 999; DR 16; AP 11; Atk Bite Sz 2, AP 10, Rch 0-4, -7 (2d8+15 P HP + centipede poison); Grp AP 12, Rch 0-4, -7/+32; Spc 6x6 sq or more; SS Darkvision 12; SA Monkey grip Lesser; AL Always N; Str 40, Con 26, Dex 10, Int -, Wis 10, Cha 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 1, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
-2
CON
+0
DEX
+4
INT
+0
WIS
+0
CHA
-8
Natural Attacks
Bite { Dmg=d6+StrMod P HP + centipede poison; }
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } ActMod { Qual=Climb; Type=racial; Value=+8; } ActMod { Qual=Hide; Type=racial; Value=+8; } ActMod { Qual=Spot; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=1; }
Organization:
Solitary or colony (2-5)