RoL d20 Dragon RoL d20
PC Gen

Cat

RL 0

Environment: Temperate plains | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Cat): CL 0; XP 75; T Animal (Mammalian); RL 0; HP 10, SP 10, PP 12; Init +3; Spd 6 (Climb ×2 MP) (Swim ×4 MP); DeCa/p 14/12 (crit +20), Fort 6, Ref 8, Will 9; DR 0; AP 10; Atk Claw Sz -4, AP 5, Rch 0-1, +5 (d2-4 S HP); Spc 1/2x1/2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser; SD Evasion Lesser; AL Always N; Str 2, Con 10, Dex 14, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 8, Athletics 5, Stealth 4, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Juvenile (Cat): CL 0; XP 75; T Animal (Mammalian); RL 0; HP 10, SP 10, PP 10; Init +3; Spd 6 (Climb ×2 MP) (Swim ×4 MP); DeCa/p 14/12 (crit +20), Fort 6, Ref 8, Will 8; DR 0; AP 10; Atk Claw Sz -4, AP 5, Rch 0-1, +5 (d2-4 S HP); Spc 1/2x1/2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser; SD Evasion Lesser; AL Always N; Str 1, Con 10, Dex 14, Int 2, Wis 10, Cha 6.
Skills: Acrobatics 8, Athletics 5, Stealth 4, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.

Base Species Characteristics

Size Class -2

Racial Ability Adjustments

STR
-8
CON
+0
DEX
+4
INT
-8
WIS
+2
CHA
-4

Natural Attacks

2 Claw { Dmg=d2+StrMod S HP; } Bite { Sec; Dmg=d3+StrMod/2 P HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } SklMod { Qual=Acrobatics; Type=racial; Value=+8; } SklMod { Qual=Athletics; Type=racial; Value=+4; } SklMod { Qual=Stealth; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=2; }

Organization:

Domesticated or solitary

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