Camel
RL 2Environment: Warm deserts | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Camel): CL 1; XP 150; L Animal (Mammalian); RL 2; HP 32, SP 30, PP 18; Init +4; Spd 10 (Swim ×4 MP); DeCa/p 14/11 (crit +21), Fort 18, Ref 11, Will 9; DR 1; AP 12; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser; AL Always N; Str 18, Con 14, Dex 16, Int 2, Wis 10, Cha 4.
Skills: Athletics 3, Perception 3, Survival 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Skills: Athletics 3, Perception 3, Survival 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Juvenile (Camel): CL 0; XP 75; L Animal (Mammalian); RL 1; HP 23, SP 22, PP 12; Init +4; Spd 10 (Swim ×4 MP); DeCa/p 13/10 (crit +21), Fort 16, Ref 10, Will 7; DR 1; AP 11; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser; AL Always N; Str 16, Con 14, Dex 16, Int 2, Wis 8, Cha 4.
Skills: Athletics 2, Perception 3, Survival 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Skills: Athletics 2, Perception 3, Survival 1, Weapons - Natural 1, Weapons - Brawling 1, Combat Instincts 1, Fighting Style - Akimbo 1.
Base Species Characteristics
Size Class 1Racial Ability Adjustments
STR
+8
CON
+4
DEX
+6
INT
-8
WIS
+0
CHA
-6
Natural Attacks
Bite { Sec; Dmg=d6+StrMod/2 P HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } SklMod { Qual=Perception; Type=racial; Value=+2; }
Organization:
Domesticated or herd (6-30)