Boar
RL 2Environment: Temperate forests | Type: Animals
π Full Creature / NPC Stat Block(s)
Rules of Legend d20 Format
Adult (Boar): CL 2; XP 225; M Animal (Mammalian); RL 2; HP 32, SP 32, PP 16; Init +1; Spd 8 (Swim ×4 MP); DeCa/p 13/12 (crit +26), Fort 17, Ref 8, Will 10; DR 6; AP 12; Atk Gore Sz -2, AP 6, Rch 0-1, +1 (d8+4 P HP); Grp AP 8, Rch 0-1, +1/+3; Spc 1x1 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; SD Diehard; AL Always N; Str 14, Con 16, Dex 10, Int 2, Wis 12, Cha 4.
Skills: Acrobatics 1, Athletics 3, Perception 3, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Skills: Acrobatics 1, Athletics 3, Perception 3, Stealth 1, Survival 1, Weapons - Natural 3, Weapons - Brawling 3, Combat Instincts 3, Fighting Style - Akimbo 3.
Juvenile (Boar): CL 1; XP 150; M Animal (Mammalian); RL 1; HP 24, SP 24, PP 12; Init +1; Spd 8 (Swim ×4 MP); DeCa/p 12/11 (crit +26), Fort 15, Ref 7, Will 8; DR 6; AP 11; Atk Gore Sz -2, AP 6, Rch 0-1, +1 (d8+3 P HP); Grp AP 8, Rch 0-1, +1/+2; Spc 1x1 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser; SD Diehard; AL Always N; Str 12, Con 16, Dex 10, Int 2, Wis 10, Cha 4.
Skills: Acrobatics 1, Athletics 2, Perception 3, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Skills: Acrobatics 1, Athletics 2, Perception 3, Stealth 1, Survival 1, Weapons - Natural 2, Weapons - Brawling 2, Combat Instincts 2, Fighting Style - Akimbo 2.
Base Species Characteristics
Size Class 0Racial Ability Adjustments
STR
+4
CON
+6
DEX
+0
INT
-8
WIS
+2
CHA
-6
Natural Attacks
Gore { Dmg=d8+2+StrMod P HP; }
Racial Traits & Special Abilities
Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } Defense { Qual=Diehard; } SklMod { Qual=Perception; Type=racial; Value=+2; }
Organization:
Solitary or herd (5-8)