RoL d20 Dragon RoL d20
PC Gen

Blaspheme, Infectious

RL 18

Environment: Any | Type: Undead

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Average (Infectious Blaspheme): CL 10; XP 2400; M Undead (Corporeal); RL 18; HP 190, SP 144, PP 50; Init +8; Spd 9 (Swim ×4 MP); DeCa/p 33/28 (crit +39), Fort 999, Ref 26, Will 30; DR 9, Necro imm; AP 28; Atk Bite Sz -2, AP 6, Rch 0-1, +6 (d8+14 S HP); Grp AP 8, Rch 0-1, +6/+14; Spc 1x1 sq; SS Blindsense Minor, Darkvision 12, Life sense 12, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Ability dmg imm, Crit res +10, Disease imm, Fear res +4, Mental imm, Paralysis imm, Poison imm, Suffocation imm; SM Stealthy Greater; SQ Combat reflexes; AL Always NE; Str 28, Con -, Dex 12, Int 4, Wis 14, Cha 10.
Skills: Athletics 9, Knowledge 9, Perception 19, Psychology 9, Stealth 19, Survival 9, Weapons - Natural 19, Weapons - Brawling 19, Weapons - Generic 19, Combat Instincts 19, Fighting Style - Akimbo 19.

Base Species Characteristics

Size Class 0

Racial Ability Adjustments

STR
+18
CON
+0
DEX
+2
INT
-6
WIS
+4
CHA
+0

Natural Attacks

Bite { Dmg=d8+StrMod S HP; }

Racial Traits & Special Abilities

Sns { Qual=Darkvision; Value=12; }

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