Hatchling (Eye Tyrant): CL 8; XP 1800; M Aberration (Beholder-kin); RL 5; HP 51, SP 51, PP 40; Init +5; Spd 1 (Swim ×4 MP), Fly 4; DeCa/p 19/15 (crit +35), Fort 16, Ref 21, Will 17; DR 15; AP 15; Grp AP 8, Rch 0-1, +5/0; Rays +5; BodyAtt +5; MindAtt +5; Spc 1x1 sq; SS Darkvision 12, All-around vision; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 6, Con 16, Dex 16, Int 16, Wis 10, Cha 14.
Skills: Acrobatics 3, Athletics 3, Healing 3, Knowledge 8, Perception 10, Psychology 6, Stealth 3, Survival 3, Weapons - Natural 6, Weapons - Brawling 6, Weapons - Body & Mind Attacks 6, Weapons - Ray Attacks 6, Combat Instincts 6, Fighting Style - Akimbo 6.
Juvenile (Eye Tyrant): CL 11; XP 2700; L Aberration (Beholder-kin); RL 8; HP 102, SP 74, PP 60; Init +5; Spd 1 (Swim ×4 MP), Fly 4; DeCa/p 21/17 (crit +35), Fort 21, Ref 23, Will 21; DR 15; AP 18; Grp AP 9, Rch 0-1, +4/+6; Rays +4; BodyAtt +7; MindAtt +7; Spc 2x2 sq; SS Blindsense Minor, Darkvision 12, All-around vision; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Greater bull rush; SD Fear res +2, Evasion Lesser; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 8, Con 18, Dex 14, Int 16, Wis 12, Cha 14.
Skills: Acrobatics 4, Athletics 4, Healing 4, Knowledge 11, Perception 13, Psychology 9, Stealth 4, Survival 4, Weapons - Natural 9, Weapons - Brawling 9, Weapons - Body & Mind Attacks 9, Weapons - Ray Attacks 9, Combat Instincts 9, Fighting Style - Akimbo 9.
Adult (Eye Tyrant): CL 14; XP 3600; L Aberration (Beholder-kin); RL 11; HP 133, SP 95, PP 80; Init +6; Spd 1 (Swim ×4 MP), Fly 4; DeCa/p 25/20 (crit +35), Fort 25, Ref 26, Will 25; DR 15; AP 21; Grp AP 9, Rch 0-1, +4/+7; Rays +5; BodyAtt +7; MindAtt +7; Spc 2x2 sq; SS Blindsense Minor, Darkvision 12, All-around vision, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +2 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +2, Evasion Lesser; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 10, Con 18, Dex 14, Int 16, Wis 14, Cha 14.
Skills: Acrobatics 6, Athletics 6, Healing 6, Knowledge 14, Perception 16, Psychology 12, Stealth 6, Survival 6, Weapons - Natural 12, Weapons - Brawling 12, Weapons - Body & Mind Attacks 12, Weapons - Ray Attacks 12, Combat Instincts 12, Fighting Style - Akimbo 12.
Mature (Eye Tyrant): CL 19; XP 5100; L Aberration (Beholder-kin); RL 16; HP 187, SP 131, PP 111; Init +8; Spd 2 (Swim ×4 MP), Fly 5; DeCa/p 31/25 (crit +35), Fort 30, Ref 31, Will 30; DR 15; AP 26; Grp AP 9, Rch 0-1, +6/+9; Rays +7; BodyAtt +9; MindAtt +9; Spc 2x2 sq; SS Blindsense Minor, Darkvision 12, All-around vision, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +3 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +3, Evasion Lesser; SM Stealthy Minor; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 11, Con 19, Dex 14, Int 17, Wis 15, Cha 15.
Skills: Acrobatics 8, Athletics 8, Healing 8, Knowledge 19, Perception 21, Psychology 17, Stealth 8, Survival 8, Weapons - Natural 17, Weapons - Brawling 17, Weapons - Body & Mind Attacks 17, Weapons - Ray Attacks 17, Combat Instincts 17, Fighting Style - Akimbo 17.
Old (Eye Tyrant): CL 25; XP 6900; H Aberration (Beholder-kin); RL 22; HP 328, SP 174, PP 148; Init +10; Spd 2 (Swim ×4 MP), Fly 5; DeCa/p 37/30 (crit +35), Fort 38, Ref 38, Will 38; DR 15; AP 32; Grp AP 10, Rch 0-2, +6/+15; Rays +8; BodyAtt +11; MindAtt +11; Spc 3x3 sq; SS Blindsense Minor, Darkvision 12, All-around vision, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +4 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +4, Evasion Greater; SM Stealthy Minor; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 12, Con 20, Dex 14, Int 18, Wis 16, Cha 16.
Skills: Acrobatics 11, Athletics 11, Healing 11, Knowledge 25, Perception 27, Psychology 23, Stealth 11, Survival 11, Weapons - Natural 23, Weapons - Brawling 23, Weapons - Body & Mind Attacks 23, Weapons - Ray Attacks 23, Combat Instincts 23, Fighting Style - Akimbo 23.
Venerable (Eye Tyrant): CL 36; XP 10200; H Aberration (Beholder-kin); RL 33; HP 483, SP 252, PP 215; Init +14; Spd 3 (Swim ×4 MP), Fly 6; DeCa/p 50/41 (crit +35), Fort 49, Ref 49, Will 49; DR 15; AP 43; Grp AP 10, Rch 0-2, +9/+18; Rays +11; BodyAtt +14; MindAtt +14; Spc 3x3 sq; SS Blindsense Minor, Darkvision 12, All-around vision, Blind-fight; SA Monkey grip Greater, Fast reflexes Greater, +6 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr sunder / Req: Weapon==WpNat, Impr grapple, Impr bull rush, Impr overrun, Pushing crit / Req: Weapon==WpNat, Greater bull rush, Greater overrun; SD Fear res +7, Evasion Greater; SM Stealthy Greater; SQ Antimagic / T: 30 sq cone / Eff: PL 13, Combat reflexes; AL Usually LE; Str 13, Con 21, Dex 14, Int 19, Wis 17, Cha 17.
Skills: Acrobatics 17, Athletics 17, Healing 17, Knowledge 36, Perception 38, Psychology 34, Stealth 17, Survival 17, Weapons - Natural 34, Weapons - Brawling 34, Weapons - Body & Mind Attacks 34, Weapons - Ray Attacks 34, Combat Instincts 34, Fighting Style - Akimbo 34.