RoL d20 Dragon RoL d20
PC Gen

Bear, Brown

RL 5

Environment: Cold forests | Type: Animals

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πŸ“œ Full Creature / NPC Stat Block(s)

Rules of Legend d20 Format
Adult (Brown Bear): CL 5; XP 900; L Animal (Mammalian); RL 5; HP 78, SP 58, PP 22; Init +3; Spd 8 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 16/14 (crit +25), Fort 27, Ref 12, Will 14; DR 5; AP 15; Atk Claw Sz -1, AP 7, Rch 0-1, +9 (d10+9 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +8/+8 (d10+9 S HP/d10+9 S HP); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, +6/+6/-1 (d10+9 S HP/d10+9 S HP/2d6+5 P HP); Grp AP 9, Rch 0-1, +2/+14; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, +1 reactions/r, Impr trip / Req: Weapon==WpNat, Impr disarm / Req: Weapon==WpNat, Impr grapple, Impr bull rush; SD Fear res +1; SQ Combat reflexes; AL Always N; Str 26, Con 18, Dex 12, Int 2, Wis 12, Cha 6.
Skills: Acrobatics 3, Athletics 6, Perception 3, Stealth 3, Survival 3, Weapons - Natural 6, Weapons - Brawling 6, Combat Instincts 6, Fighting Style - Akimbo 6.
Juvenile (Brown Bear): CL 3; XP 300; L Animal (Mammalian); RL 3; HP 54, SP 42, PP 16; Init +3; Spd 8 (Climb ×4 MP) (Swim ×4 MP); DeCa/p 14/12 (crit +25), Fort 24, Ref 10, Will 11; DR 5; AP 13; Atk Claw Sz -1, AP 7, Rch 0-1, +7 (d10+8 S HP); Multi Claw/Claw Sz -1, AP 12, Rch 0-1/0-1, +6/+6 (d10+8 S HP/d10+8 S HP); Multi Claw/Claw/Bite Sz -1, AP 17, Rch 0-1/0-1/0-1, +4/+4/-2 (d10+8 S HP/d10+8 S HP/2d6+4 P HP); Grp AP 9, Rch 0-1, +1/+12; Spc 2x2 sq; SS LL vision x2, Scent 6; SA Monkey grip Lesser, Fast reflexes Lesser, Impr grapple; SD Fear res +1; AL Always N; Str 24, Con 18, Dex 12, Int 2, Wis 10, Cha 6.
Skills: Acrobatics 2, Athletics 4, Perception 2, Stealth 2, Survival 2, Weapons - Natural 4, Weapons - Brawling 4, Combat Instincts 4, Fighting Style - Akimbo 4.

Base Species Characteristics

Size Class 1

Racial Ability Adjustments

STR
+16
CON
+8
DEX
+2
INT
-8
WIS
+2
CHA
-4

Natural Attacks

2 Claw { AttMod=StrMod; Dmg=d10+StrMod S HP; } Bite { Sec; Dmg=2d6+StrMod/2 P HP; }

Racial Traits & Special Abilities

Sns { Qual=LowLightVision; Value=2; } Sns { Qual=Scent; Value=6; } ActMod { Qual=Swim; Type=racial; Value=+4; } SpdType { Qual=Climb; Value=4; }

Organization:

Solitary or pair

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