Archon, Lantern
RL 1Environment: Seven Heavens | Type: Outsiders
Base Species Characteristics
Size Class -1Racial Ability Adjustments
STR
-10
CON
+0
DEX
+0
INT
-4
WIS
+0
CHA
+0
Racial Traits & Special Abilities
Sns { Qual=Darkvision; Value=12; } Sns { Qual=LowLightVision; Value=2; } DefMod { Qual=DR; Value=+10; Req=non-evil; } DefMod { Qual=ElectricRes; Value=+999; } Defense { Qual=PoisonRes; Value=+4; } Defense { Qual=PetrificationRes; Value=+999; } DefMod { Qual=DeC; Type=deflection; Value=+4; Req=vsEvil; } DefMod { Qual=NDD; Type=resistance; Value=+4; Req=vsEvil; } Comm { Qual=Speak; Value=any; } Special { Qual=FearAura; Effect=+2+ChaMod vs Will - Shaken; Target=4 sq rad; } ActAcc { Qual=Teleport; } ActAcc { Qual=Energy Ray; Range=6 sq; Dmg=d8 radiant HP; }
Organization:
Solitary, pair, or squad (3-5)
Physical Appearance:
Lantern archons appear as floating balls of light that glow about as brightly as a torch.