RoL d20 Dragon RoL d20
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⚑ Actions Compendium

Combat actions, standard reactions, skill activities, and special maneuvers.

304 Total Actions
⚑ Action System & Check Format

Actions define activities characters can perform in and out of combat encounters:

Check The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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Action Name β–² A-Z Category ↕ AP Cost / Time ↕ Check ↕ Description Action
Impromptu Vital Attack Other Supernatural As per attack Normal attack roll vs. DeC
You can use telekinesis to distract an opponent, forcing him to only use passive DeC against this attack (and thereby al...
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Incorporeal Bridge Other Supernatural 6 AP (once/r) d20! + Body & Mind skill + Wis mod + MAM vs. destination creature's Will
While incorporeal, you can transport yourself from a creature adjacent to you to another creature within line of sight o...
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Incorporeal Touch Other Supernatural As per attack Unarmed attack vs. DeC
You make an incorporeal touch attack that ignores DR and can affect both corporeal and incorporeal targets. The base dam...
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Inflict Disease Other Supernatural 9 AP Touch attack vs. DeC
You try to inflict the target with a disease (see Affliction spell).
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Influence Animal General 1 min d20! + Animal Empathy skill + Cha mod + MAM vs. DC
You use body language, demeanor, and vocalization to improve the target's attitude towards you.\nSkill level 5: You can...
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Initiate Combat Telepathy Other Supernatural 4 AP (once/r) d20! + Combat Telepathy skill + Wis mod + MAM vs. DC
You reach out with your telepathic abilities, trying to instinctively read the surface thoughts of nearby creatures. Whi...
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Initiate Grapple Brawling Attack 8 + size mod AP (minimum 5 AP) d20! + Dex mod + size mod + (Weapons - Brawling skill) + PAM vs. DeC
To start a grapple, first make the indicated action check against your opponent. If the attack of opportunity causes dam...
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Ink Cloud Special Creature 2 AP (once/r) β€”
You expel an ink cloud that provides total concealment.
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Innuendo Social Spcl d20! + Linguistics skill + Int mod vs. DC
You try to secretly convey a message through the use of double meanings, code words, and body language. Both the sender...
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Inspire Competence Other Supernatural 9 AP (d20! + Perform skill + Cha mod + MAM)
You use your music to inspire competence in one or more allies.
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Inspire Courage Other Supernatural 9 AP (d20! + Perform skill + Cha mod + MAM)
You use your music to bolster the morale of all allies within hearing.
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Inspire Greatness Other Supernatural 9 AP (d20! + Perform skill + Cha mod + MAM)
You use your music to inspire greatness in yourself and your allies.
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Inspire Heroics Other Supernatural 9 AP (d20! + Perform skill + Cha mod + MAM)
You use your music to inspire greatness in yourself and your allies.
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Instant Stand Movement 2 MP d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC
You try to stand up from prone much faster than normal.
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Intimidate Social 1 min (out of combat) or 5 AP (in combat) d20! + Psychology (Influence) skill + Cha mod vs. Will
You try to intimidate and bully the target. Intimidation can also be used to scare an opponent in combat.
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