β‘ Actions Compendium
Combat actions, standard reactions, skill activities, and special maneuvers.
304 Total Actions
β‘ Action System & Check Format
Actions define activities characters can perform in and out of combat encounters:
Check
The d20 check required to execute the action, combining relevant ability modifiers, skill ranks, and situational factors.
Action Time & AP
The Action Point (AP) cost required. Standard turns provide AP to allocate between movement, attacks, and defense reactions.
Implements & Range
Equipment, tools, or somatic faculties required, along with tactical range and target areas.
AP Boosts
Extra Action Points spent during execution to enhance check bonuses, damage, duration, or tactical effects.
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| Action Name β² A-Z | Category β | AP Cost / Time β | Check β | Description | Action |
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| Impromptu Vital Attack | Other Supernatural | As per attack | Normal attack roll vs. DeC |
You can use telekinesis to distract an opponent, forcing him to only use passive DeC against this attack (and thereby al...
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| Incorporeal Bridge | Other Supernatural | 6 AP (once/r) | d20! + Body & Mind skill + Wis mod + MAM vs. destination creature's Will |
While incorporeal, you can transport yourself from a creature adjacent to you to another creature within line of sight o...
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| Incorporeal Touch | Other Supernatural | As per attack | Unarmed attack vs. DeC |
You make an incorporeal touch attack that ignores DR and can affect both corporeal and incorporeal targets. The base dam...
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| Inflict Disease | Other Supernatural | 9 AP | Touch attack vs. DeC |
You try to inflict the target with a disease (see Affliction spell).
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| Influence Animal | General | 1 min | d20! + Animal Empathy skill + Cha mod + MAM vs. DC |
You use body language, demeanor, and vocalization to improve the target's attitude towards you.\nSkill level 5: You can...
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| Initiate Combat Telepathy | Other Supernatural | 4 AP (once/r) | d20! + Combat Telepathy skill + Wis mod + MAM vs. DC |
You reach out with your telepathic abilities, trying to instinctively read the surface thoughts of nearby creatures. Whi...
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| Initiate Grapple | Brawling Attack | 8 + size mod AP (minimum 5 AP) | d20! + Dex mod + size mod + (Weapons - Brawling skill) + PAM vs. DeC |
To start a grapple, first make the indicated action check against your opponent. If the attack of opportunity causes dam...
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| Ink Cloud | Special Creature | 2 AP (once/r) | β |
You expel an ink cloud that provides total concealment.
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| Innuendo | Social | Spcl | d20! + Linguistics skill + Int mod vs. DC |
You try to secretly convey a message through the use of double meanings, code words, and body language. Both the sender...
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| Inspire Competence | Other Supernatural | 9 AP | (d20! + Perform skill + Cha mod + MAM) |
You use your music to inspire competence in one or more allies.
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| Inspire Courage | Other Supernatural | 9 AP | (d20! + Perform skill + Cha mod + MAM) |
You use your music to bolster the morale of all allies within hearing.
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| Inspire Greatness | Other Supernatural | 9 AP | (d20! + Perform skill + Cha mod + MAM) |
You use your music to inspire greatness in yourself and your allies.
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| Inspire Heroics | Other Supernatural | 9 AP | (d20! + Perform skill + Cha mod + MAM) |
You use your music to inspire greatness in yourself and your allies.
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| Instant Stand | Movement | 2 MP | d20! + Acrobatics skill + Dex mod + PAM + EP vs. DC |
You try to stand up from prone much faster than normal.
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| Intimidate | Social | 1 min (out of combat) or 5 AP (in combat) | d20! + Psychology (Influence) skill + Cha mod vs. Will |
You try to intimidate and bully the target. Intimidation can also be used to scare an opponent in combat.
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