Overrun
[Untrained, AoO]Cost: 8 + size mod AP (minimum 5 AP) | Check: d20! + Str mod + grapple size mod + (Weapons - Brawling skill) + PAM vs. opposed d20! + Str or Dex mod + grapple size mod + (Weapons - Brawling skill) + PAM
Description
You try to rush your opponent and knock him prone.\nYou first move into your target's square (paying MP and provoking attacks of opportunity for the move).\nYour opponent can simply choose to avoid you, and in that case, you continue your move out of the square (and action time is reduced by 4 AP).\nIf your opponent tries to block, you make the opposed check shown above.\nIf your spacing would allow you to overrun multiple targets, you can compare your action check against each potential target's opposed check (with the appropriate modifiers).
S - The defender is knocked prone, and you can choose to continue your movement.\nIf the target is smaller than you, you can make a free leg attack against it.\nF - You are pushed back into the previous square.\nEF - You are pushed back into the previous square and knocked prone.