Avoid Getting Lost
[Untrained, Secret, Move]Cost: Part of move | Check: d20! + Survival skill + Wis mod vs. DC
Description
You try to avoid getting lost. Frequency of checks varies with the terrain.\nThis action can also improve wilderness travel speed for small groups.
Check Results & Effects:
S - You avoid getting lost.\nOS - You improve the terrain speed multiplier by 0.25 (up to x1) for you and up to 1 additional creature per skill level.\nCS - You improve the terrain speed multiplier by 0.5 (up to x1.25) for you and up to 1 additional creature per skill level.\nF - You lose your direction by +/-(1d8x10) degrees. You can try again at the next interval.\nCF - You lose your direction by 180 degrees. You can try again at the next interval.